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#21
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Quote:
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I spent the weekend snowboarding in Snow World in Holland! (Back in the UK now)
Gaz's Screenshot Tutorial | Add Games to TGH |
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#22
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Finished the demo
![]() Can't wait for the full version, I got it completely figured out!
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#23
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Well, since the demo, there's full support up to 1100 drop cycles of difficulty. Anything over 1100 drop cycles is basically you having to survive an almost bonus mode forever. You'll eventually die, unless you're a god, because the rate of bad eggs increases and the rate of gold eggs decreases by that time.
I guess I'll give anyone who hits over 2000 drop cycles a surprise. I doubt anyone will... but maybe. There are also two new eggs, and I'm trying to think of one more... Big, Small, Lucky, Bad, Golden... Oh well. It's too bad I limited the demo version to not being able to play in bonus mode. You guys might like it.
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#24
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The demo basically (for me) goes until 200 points and then stops.
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#25
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Not counting eggs. Anytime anything falls out of the pipes and it's not in bonus mode, it's counted as a dropcycle. There are lots of behind the scenes formulas. I kinda want to explain everything in acute detail, but I also want to see if anyone can figure it out on their own.
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#26
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Quote:
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#27
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noobjam, roughly how many hours of work would it take to create a full game of this kind?
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I guess that since Bush is leaving soon, I'll change my signature... |
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#28
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I don't get it.
Sometimes it falls in the basket and other times it just falls straight through.
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#29
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Try clicking? And notice that yellow bar across the screen?
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I guess that since Bush is leaving soon, I'll change my signature... |
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#30
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Quote:
Okay everyone, it's basically done, I've tested it myself many, many times, I've gotten up to 780 drop cycles before quitting to fix a problem I missed. This means it's easily possible to get to 1100 when you have trained enough. It only gets exponentially harder after 800 though, so for the last 300 you'll be crying. Then just to get the secret you have to survive 1100~2000. Hahaha, I doubt it. Anyway, right now I'm just adding sounds, but the game plays so many sounds, I can't find music that fits (I even tried making some using the same noises as the sounds) so I'm leaving it out. If you want to listen to your own music and the sound effects just don't fit, toggle the sound effects off. Last but not least, the pause menu now shows what drop cycle you're on, so no more guessing games. I'll be releasing another demo with the sounds in about 5 minutes. If you catch any bugs, or find really suitable music, please PM me ASAP. I'll do my best to work out any kinks. I'll give you guy 250 drop cycles in this demo, so the lucky ones will get to play bonus mode. Here it is. I lied here it is.
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Last edited by noobjam; 06-28-2008 at 07:54 PM. |
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