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  #11  
Old 09-28-2007, 04:58 AM
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I see. Well, thing is, you can't actually place two tiles on the same spot. That wouldn't make any sense. If you could put a warp in a wall, the chu would just bump into the wall and turn.

You can only have one thing per square using that basic editor.You can however put chus on top of things by using your own code additions, like paafkaglaklmklnxaa~0~0~0~0~unnamed (Copy and Paste this using the Import Level feature)
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  #12  
Old 09-28-2007, 05:01 AM
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i didnt put the warp on anything, i did put a turn thing under two arrows though if thats what you mean
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Old 09-28-2007, 05:06 AM
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Quote:
Originally Posted by DaMan113 View Post
i didnt put the warp on anything, i did put a turn thing under two arrows though if thats what you mean
Well if you didn't put a warp anywhere, you can;t finish the level anyway. Once you place your warp, if you put anything over that warp, then it gets replaced. The code you gave me had a BluChu/RuChu overlap, so I pressed 'Edit More' to automatically fix overlapping problems and then tried it again. It worked fine, but there was no warp/portal.
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Old 09-28-2007, 05:10 AM
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when i imported the link some other level came up, is this the one you see

if so then were is the problem
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Old 09-28-2007, 05:11 AM
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Oh man, nope. I didn't get that level, I got a highly garbled version. I'll remake that and post the code.
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  #16  
Old 09-28-2007, 05:13 AM
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yeh i pressed export link then copied the link somehow some wierd one came up, but thats the real one
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  #17  
Old 09-28-2007, 05:13 AM
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qhaqhbqhcqhdhafhbfhcfhdfahfnlfnmfnnfnofebgecgedgee gefgeggehgeigejgekgelgemgengebhechedheehefheghehhe ihejhekhelhemhenhebieciedieeiefiegighieiiejiekieli emieniegoeio~5~4~2~4~WARPINWALL

That's what I got. It worked fine.
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  #18  
Old 09-28-2007, 05:15 AM
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it still showed that wierd thing, WTF!!!!!!!
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  #19  
Old 09-28-2007, 05:16 AM
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I see. Something here is adding spaces, so you just need to get rid of the spaces, I'll fix that up and make it automatically delete spaces.
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  #20  
Old 09-28-2007, 05:19 AM
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alright tell me when its fixed
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